Printed a Penrose Triangle. Optical illusion + 3D printed = double awesomeness!
The illusion works even better on video: http://www.thingiverse.com/thing:6513
I have upgraded my RapMan with a heated print-bed and needed a modified z switch holder (the z switch normally is mounted directly on the print bed, which is not a good idea if it is heated). I tried Laszlo's one, it works, but I had problems with it. It is attached to one of the 3 screws the print bed is hold by. These 3 screws are equipped with a spring mechanism, allowing the print bed to back down if the print head by error tries to go down below the print bed surface.
When attaching Laszlo's z switch holder, this spring has no effect any more. Laszlo says he doesn't have the problem and I think the reason is that I have a RapMan version 3.1 while he has a previous version. My RapMan z stage platform has threaded holes for the 3 screws I was talking about which seem to be the reason for problem.
Anyway, I designed a different solution, where the z switch is not attached to the print-bed but to the z stage platform instead. This also makes fine-tuning the print-bed/extruder distance easier. You can do that with the 3 screws now and you get direct feedback about the new distance. Before you had to turn the distance screw at the print head and run a home sequence to get the new adjusted distance.
With this new mechanism the z switch is not pressed directly, but there is a arm which presses it. The arm reaches up where the distance regulation screw comes down during the home sequence.
Here you see my RapMan with the heated print-bed and the new z switch mechanism in the left back corner:
Here a couple of close-up photos. In case you wonder, I added a bit of duct tape because I needed a M3 screw to hold the arm and the only one I had left was a bit too short, so the duct tape holds it in place :-)
The OpenSCAD and STL files for the 2 printed parts can be found on thingiverse.
It is already a couple of weeks since my heated print-bed from László arrived. I was busy so I didn't find time yet to update the blog, but finally here is my experience with building and installing it.
I ordered a heated print bed for my RapMan from László which arrived today.
Here are some unboxing pics. Looks promising!
Time to upgrade my RepMan firmware. Version 3.0.0 should be out soon.
After playing around with skeinforge for some days I had enough of fiddling around with its loads of parameters. It eventually printed my test objects fine with 0.5mm layers, but other objects were not that good. And my 0.3mm layer setup would have needed more work too.
So I bought "netfabb Engine for Rapman Basic",a 99€ (+VAT) software from Germany based netfabb GmbH (http://netfabb.com/). They have a free software called Studio Basic, which is great for examining and fixing STL files, but I does not have any gcode generation functionality.Completed the first prints. I used (of course!) the mini-mug model.
The very first print had a hole in it and it was not round. I had a problem with the y-direction, too much play, a pulley was not fixed properly.
With the second print the geometry was good, but it was printed too hot it seems, the print dissolved itself at higher layers (I aborted it).
I looks like the thermistor lost its direct connection to the extruder, so it was heated up more than it should. I rebuild the extruder - again using the Kapton tape technique instead with fire cement - and this time the print looked much better (I also switched to black ABS).
The geometry still is not perfect, it has a slight skew in x-direction. I have to check what causes this. The print has some "hair" inside, nothing serious, easy to clean up, but maybe the print temperature was a bit too high.
Yes! Assembly finally finished. All looks good (after fixing a wiring mistake with the extruder), the "test raft" pattern printed fine.
First real print tomorrow!
I tried using Blender a long time ago, but I found the GUI really combersome. Even after reading a tutorial I wasn't able to create something useful.
Now Blender 2.5 (alpha 2) is available and as they have promised to have a more intuitive user interface, I gave it another try. My goal was to create a 3d-printable model of a Star Wars Tie Interceptor. There are a couple of nice (but short! :-))) Blender tutorials for newbies on thingiverse (http://blog.thingiverse.com/2010/05/05/assembled-blender-tutorials/). They are for previous versions of Blender, but they are easy to adopt and the keyboard shortcuts are the same.
So this is what I did:
I'm really pleased with it. No textures, as they cannot be used it for printing.Blender 2.5 is really nice! Very stable already, and taken account that I hardly did any 3d modeling before it allowed me to do this pretty fast (a few hours). Bravo!
The printable STL file can be found on thingiverse: http://www.thingiverse.com/thing:3006
Was working on the hot end today. Unfortunately I couldn't use the fire cement which came with the RapMan, it was already dry and hard.
I probably could ask BitsFromBytes to send me new cement, but I don't like the idea of waiting a couple of days to finish my 3d printer.
So I tried the RapRap way and used Kapton tape to fix the nichrome wire and the thermistor to the nozzle. I'm a bit concerned about how good the thermistor is (thermally) connected to the nozzle. We will see.